How do we make exhibition games tell our story?

Make exhibition games tell your story by giving visitors an instantly clear invitation, building your proposition into the play, and providing feedback that connects their actions. Together, the three steps turn a game from a separate attraction into a participatory account of what your offer enables customers to do.

1. Make the invitation instantly clear

Make the invitation instantly clear so a passing visitor can grasp the proposition without first sitting through an explanation. For botim at GITEX Global, the challenge was to introduce new AI finance capabilities to an international audience that might know the brand only as a calling app. The invitation needed to make earning, growing and managing money feel intuitive and immediately accessible. Play offered a contrast to the technical demonstrations, dense product screens and corporate conversation surrounding the stand. The practical lesson is to use that contrast to introduce the offer, not an unrelated attraction. Keep the invitation playful enough to express the brand's character and polished enough to belong in the exhibition environment.

Sources: botim: Making Money Move Through Play

2. Build the proposition into the game

Build the proposition into the game by turning what customers can do with the offer into connected player actions. For botim, Money Moves used a series of mini-games to let visitors experience how money flows within the platform. Players earned, grew and spent money in a continuous three-minute experience, accompanied by Bo, an in-game assistant. Storytelling and subtle transitions connected the activities, while simple, friendly messaging carried the brand's character. Rather than presenting three disconnected diversions, the experience made the financial proposition the thread running through play. Use the same principle when planning an exhibition game: choose actions that demonstrate the offer's value, then connect those actions into a story visitors can experience first-hand.

Sources: botim: Making Money Move Through Play, Why it pays to play in B2B

3. Give players feedback on their actions

Give players feedback on their actions so the game has a clear progression and a satisfying conclusion. In botim's Money Moves, subtle transitions connected the mini-games, and a scoreboard summarised and ranked performance. The performance summary brought the player's actions together at the end of the experience rather than leaving the activities disconnected. For an exhibition game, plan feedback alongside the player actions: make the transitions clear and let the final summary reflect performance. At GITEX Global, the botim game attracted 1,883 players across the week-long exhibition, with an average play time of 2m 51s. Treat participation and play time as measures of engagement with the experience, rather than proof that players understood the proposition.

Sources: botim: Making Money Move Through Play, Why it pays to play in B2B

How The Frameworks helps

Turning exhibition games into stories

Your exhibition visitors need to engage with your business story, not just the game on your stand. The Frameworks treats exhibition games as interactive storytelling, focusing on what participation communicates about your offer rather than treating play as a separate attraction. It works with you to shape an experience around your proposition and the different interests and levels of technical knowledge visitors bring, keeping the story central to the creative and digital work.

The Frameworks delivers experience design, interactive storytelling and digital development for exhibition installations and touchscreen games. These bring the way visitors play and the business story you want to tell into a single experience, rather than leaving your team to explain the connection afterwards. You get a game with a clear role on your stand: giving visitors a direct encounter with your proposition and your team a shared experience to discuss with them.

Let’s talk about telling your story through games